The most dangerous aspect of the human mind is its ability to deceive itself. I discovered that when I was done with my weight loss program: all through the years when I was gaining weight, I rationalized that this was a good thing. Even when I shot way past my goal. It took my doctor and a nutritionist to tell me that what I was doing was just plain wrong.
The thing about weight is that it fluctuates naturally, depending on your state of hydration, what time of day it is, and whether you just recently ate. That makes it easy for you to rationalize it. Even if you have the discipline to write down your weight every time you weigh yourself, it's easy to lie to yourself and say: "Oh, that was because I just drank a ton of water." A smart scale is the way around this: it's always at home, and you can always make yourself weigh in say, before your daily shower. Over time, the trendline and graphs will keep you from lying to yourself about your weight gain. (Or if you're not gaining weight, you'll stop being neurotic about the weight fluctuations on every weigh in!)
For better or worse, I'm part of the Garmin ecosystem, as opposed to the Apple or Fitbit ecosystems. The reason is fairly basic: Garmin is for athletes, the other devices are for people who want to be "fit." (i.e., they'll never do a bike ride for more than 4-5 hours and still expect their devices to still be powered on). That meant that the Garmin Index Smart Scale is the device that will provide weight data to all your devices. This makes the calorie counter more accurate (again, not significant unless you gain or lose a lot of that).
Set against that is a bunch of lackluster reviews, including from DC Rainmaker. (By the way, if you want the short summary of his reviews, just checkout the statement where he says he returns the review unit. If he says he'll run out and buy it from a retail store, then it's good, otherwise, it means that he doesn't care for it)
I didn't fully understand the lackluster reviews until I received the unit. Basically, if you're a single person using the scale, it's great. You sync it to your Garmin Connect app on your phone, answer basic questions about yourself (height, approximate weight, etc so that the BMI calculations are correct), and you're done. If you're setting it up for a family, however, it's counter-intuitive in multiple ways that are designed to drive you nuts. Your family members cannot add the device to their Garmin Connect themselves. What they must do is to connect their account to yours (an obscure, unituitive process that requires them to search for your Garmin Connect handle, and then request to be your friend, and then you have to accept), and then YOU have to invite them to use the Smartscale, after which THEY have to accept the invitation, and then go on to answer the questions.
Fortunately, I have access to everyone's smartphone, so I went ahead and created accounts for everyone and went through that rigmarole. After that the scale is like magic. In fact, when my wife stepped on for the first time and she saw her initials she said, "Hey wait, how did it know it's me?!!" The scale is fast, just a couple of seconds and it'll give you all the details like BMI, body fat percentage, amount of your weight is water weight, how much muscle mass you have, and how much bone mass you have. It then updates your Garmin Connect account wirelessly, and you're done. No hassle.
The other big issue is of course, how durable/reliable the device was. I bought the refurbished version from Amazon (and it looks brand new) with a credit card that extends the manufacturer's warranty by a year just to be safe. But now that I've gone through the setup, I think I understand how people can fail to set it up for a family and rather than deal with the hassle of figuring out all the vagaries, would rather just return it to Amazon. Oh yeah, if you buy refurbished, the first thing to do after installing the batteries is to hold down the factory reset button for 5 seconds.
If you've read with this so far, you now have all the information to take advantage of the certified refurbished prices on the scale on Amazon. It really is a decent device, just silly expensive for what it does, but if you're like me, Garmin has their hooks in you nice and deep and no other Smart Scale will integrate with the ecosystem anyway, so you might as well just buy it. At least, if you're the type of person who's capable of lying to themselves about weight gain (and my history has proved that I am!), a Smart Scale is probably a good idea.
Recommended.
Friday, December 22, 2017
Thursday, December 21, 2017
First Impressions: Playstation Gold Wireless Headset
I had returned the Playstation Platinum headset because for $120, it just didn't offer great bang for the buck. But when the Gold headset went on sale around $60, I picked one up because it's nice to have a wireless headset. (Note that you can plug your headphones into the Dualshock 4 on the PS4, but you're not going to get the nice virtual surround sound) Evidently, lots of people liked the deal too, since Amazon's now out of stock on the headset.
Just like the Platinum headset, you get a dongle which you plug into the PS4 (but is also compatible with the PS3 and your PC/laptop/desktop as well!) and then you turn on the headset and now you get virtual surround sound. It's not as nice as the magic Sony put into their VR headset, which granted really amazing localization, but when turned on, it does make even the movies on Horizon Zero Dawn sound better, so I see no reason to turn it off. The battery lasts about the same as the Dualshock 4. There are people who complain about that, but I don't get that much time in front of the PS4, so I don't.
For the price, you get nice sound (though nothing like the Sony X1000XM2, but that doesn't give you surround sound, nor does it pair wirelessly with your PS4). I returned the Platinum because it wasn't good enough value, but I'm not going to return the Gold headset.
Recommended.
Just like the Platinum headset, you get a dongle which you plug into the PS4 (but is also compatible with the PS3 and your PC/laptop/desktop as well!) and then you turn on the headset and now you get virtual surround sound. It's not as nice as the magic Sony put into their VR headset, which granted really amazing localization, but when turned on, it does make even the movies on Horizon Zero Dawn sound better, so I see no reason to turn it off. The battery lasts about the same as the Dualshock 4. There are people who complain about that, but I don't get that much time in front of the PS4, so I don't.
For the price, you get nice sound (though nothing like the Sony X1000XM2, but that doesn't give you surround sound, nor does it pair wirelessly with your PS4). I returned the Platinum because it wasn't good enough value, but I'm not going to return the Gold headset.
Recommended.
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Wednesday, December 20, 2017
Review: Runaways Vol 4-6
After I read the first run of Runaways, I picked up from the library, volumes 4-6: True Believers, Escape to New York, and Parental Guidance. Because the artists were changed dramatically between volumes, there's no consistent art style.
The biggest problem with the series is that since the group had accomplished their original goals (preventing their parents from destroying the world in the previous collection), the new story arcs aren't nearly as fresh or compelling. There's some intra-group rivalry/jealousy/romance, but none handled as maturely as you might like. The leader is (for a change) a half-asian woman, but the art style is such that you can't really tell if she's Asian.
The Escape to New York has a great segment when the Runaways meet Spiderman, who's cooler in this comic than in practically any other comics where he teams up with other heroes. Finally, in the 6th volume Vaughan decides to go for the comic book cliche of resurrecting an old villain. I guess this is where the book jumped the shark. Tom Galloway says the book stays good until Joss Whedon takes over, so I'll keep reading for a bit.
The biggest problem with the series is that since the group had accomplished their original goals (preventing their parents from destroying the world in the previous collection), the new story arcs aren't nearly as fresh or compelling. There's some intra-group rivalry/jealousy/romance, but none handled as maturely as you might like. The leader is (for a change) a half-asian woman, but the art style is such that you can't really tell if she's Asian.
The Escape to New York has a great segment when the Runaways meet Spiderman, who's cooler in this comic than in practically any other comics where he teams up with other heroes. Finally, in the 6th volume Vaughan decides to go for the comic book cliche of resurrecting an old villain. I guess this is where the book jumped the shark. Tom Galloway says the book stays good until Joss Whedon takes over, so I'll keep reading for a bit.
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Tuesday, December 12, 2017
First Impressions: Playstation VR Skyrim Bundle
For a limited time, you can get the Playstation VR Skyrim Bundle for $334.89. My brother got me one as a late birthday present. This is the bundle to get, because unlike other SKUs, it includes the second generation VR headset, which features HDR passthrough for the day when I get a HDR-capable TV. The move controllers are also improved over the ones I got for the PS3, since they take a microUSB charging port instead of the older mini USB model. It also comes with a camera.
When I built my PC this summer, my initial thinking was that I'd eventually get a VR capable GPU and then run VR through the PC. This didn't pan out, because the cryptomining craze has driven GPU prices beyond what I'm willing to pay. Furthermore, recent announcements (such as for the Fallout 4 VR) now specify that the minimum system requirements are such that you'll need at least a GTX 1070 to run them, with the GTX 1080 as the recommended requirement. The price of such video cards is such that you can buy a PS4, and the PSVR for almost the price of just the GPU alone. And of course, things being the way they are, the requirements will keep ratcheting up. By contrast, the PS4 is a stable platform and content released for it will not require better hardware until the PS5 shows up.
I bought a few games in addition to Skyrim, so I'd have an interesting collection of content to play. All of them cost around $10 or so during the black friday season. And the nice thing about buying discs is that you can resell them if the content isn't what you want. I picked up VR Worlds and Eagle Flight. My Playstation Plus subscription also gave me RIGs and Rush of Blood.
VR Worlds was surprisingly fun, with London Heist being the centerpiece. I think I finally realized how my reaction to a VR goggle was different when I started dodging bullets and flinching. I wonder if that goes away with exposure, but definitely felt different from watching a video. Rush of Blood was surprisingly hard, but also gave me a great sensation of actually being in a roller coaster. While the graphics are definitely dialed back from what the PS4 is capable of when displaying on a regular TV, it's definitely "good enough" for presence.
Eagle Flight was surprisingly disappointing. I felt less like flying than like operating a remote drone. That's because the UI is in conflict with the game design. The UI wants you to turn your head, but the idiot game designers at Ubisoft decided that the game would be more fun if the challenges required you to make tight turns. Because to do so would hurt your neck, they encourage you to tilt your head instead of turning your head to make turns, which is unnatural and difficult to train yourself to do, and results in you not feeling like you're a bird in the sky.
Rush of Blood was fun, but too intense to play in more than short bursts. Skyrim looks like an ultra-long RPG and will take me a while to get around to doing.
I also found the page on the best free apps on PSVR. Both my wife and Bowen enjoyed Invasion (also viewable as a youtube video), the Spiderman: Homecoming experience, and Alumette. What's very apparent with these VR videos is that if something comes within reach, human beings wearing VR goggles will want to try to touch it. Which means that the best true VR experiences are games using the move controllers, not VR videos. There's also apparently a ton of VR videos on YouTube, so lots of free content.
The PSVR social screen is also great. You can have a conversation with the VR user and comment on what they're seeing, since what they're seeing is also projected to the TV, etc. (And as a parent you can monitor your little kid's VR use, not that Bowen's allowed very much of it)
Regardless, the device, while expensive, seems to have a lot of content that's available fairly cheaply, and is surprisingly comfortable to wear and use. If you already have a PS4, picking this up is far cheaper than even buying the cheapest GPU + VR headset available for the PC platform. Clearly this is the way to go, until GPU supply catches up with the apparent infinite demand generated by cryptomining.
When I built my PC this summer, my initial thinking was that I'd eventually get a VR capable GPU and then run VR through the PC. This didn't pan out, because the cryptomining craze has driven GPU prices beyond what I'm willing to pay. Furthermore, recent announcements (such as for the Fallout 4 VR) now specify that the minimum system requirements are such that you'll need at least a GTX 1070 to run them, with the GTX 1080 as the recommended requirement. The price of such video cards is such that you can buy a PS4, and the PSVR for almost the price of just the GPU alone. And of course, things being the way they are, the requirements will keep ratcheting up. By contrast, the PS4 is a stable platform and content released for it will not require better hardware until the PS5 shows up.
I bought a few games in addition to Skyrim, so I'd have an interesting collection of content to play. All of them cost around $10 or so during the black friday season. And the nice thing about buying discs is that you can resell them if the content isn't what you want. I picked up VR Worlds and Eagle Flight. My Playstation Plus subscription also gave me RIGs and Rush of Blood.
VR Worlds was surprisingly fun, with London Heist being the centerpiece. I think I finally realized how my reaction to a VR goggle was different when I started dodging bullets and flinching. I wonder if that goes away with exposure, but definitely felt different from watching a video. Rush of Blood was surprisingly hard, but also gave me a great sensation of actually being in a roller coaster. While the graphics are definitely dialed back from what the PS4 is capable of when displaying on a regular TV, it's definitely "good enough" for presence.
Eagle Flight was surprisingly disappointing. I felt less like flying than like operating a remote drone. That's because the UI is in conflict with the game design. The UI wants you to turn your head, but the idiot game designers at Ubisoft decided that the game would be more fun if the challenges required you to make tight turns. Because to do so would hurt your neck, they encourage you to tilt your head instead of turning your head to make turns, which is unnatural and difficult to train yourself to do, and results in you not feeling like you're a bird in the sky.
Rush of Blood was fun, but too intense to play in more than short bursts. Skyrim looks like an ultra-long RPG and will take me a while to get around to doing.
I also found the page on the best free apps on PSVR. Both my wife and Bowen enjoyed Invasion (also viewable as a youtube video), the Spiderman: Homecoming experience, and Alumette. What's very apparent with these VR videos is that if something comes within reach, human beings wearing VR goggles will want to try to touch it. Which means that the best true VR experiences are games using the move controllers, not VR videos. There's also apparently a ton of VR videos on YouTube, so lots of free content.
The PSVR social screen is also great. You can have a conversation with the VR user and comment on what they're seeing, since what they're seeing is also projected to the TV, etc. (And as a parent you can monitor your little kid's VR use, not that Bowen's allowed very much of it)
Regardless, the device, while expensive, seems to have a lot of content that's available fairly cheaply, and is surprisingly comfortable to wear and use. If you already have a PS4, picking this up is far cheaper than even buying the cheapest GPU + VR headset available for the PC platform. Clearly this is the way to go, until GPU supply catches up with the apparent infinite demand generated by cryptomining.
Labels:
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Monday, December 11, 2017
Review: Runaways: The Complete Collection
The only reason I own a tablet is to read comic books on it. For everything else, my phone or my Kindle is a far better device. One of the best apps on the tablet is Hoopla, which lets you check out comics from the library (limited to 3 a month) and read them. The UI is just as good as the Kindle/Comixology app, and you can't beat the price.
Runaways: The Complete Collection (which you can checkout as 3 books from Hoopla) is a comic set in the Marvel Universe. In it, a bunch of teens discover that their parents are evil. Not just the evil you regularly expect parents to do, but real-life supervillains intent on destroying the world. The teens discover that their heritage means that they have powers (what a shock), and then set out to right the wrongs their parents intent to wreak upon the world.
The art is transparent, nothing fancy. The characters a good, if a little stereotyped (though the plot twists are pretty great, and not as predictable as I expected), and like a good dungeon master, the story provides a good explanation of why the other superheroes in the Marvel universe aren't taking care of this.
Even better, the book completes an entire arc, rather than dragging on and on without resolving the teens' relationships with their parents. But the whole thing was so well done that I went ahead and started placing holds on the paper copies of the following books in the series from the library. That makes this one of the few good comics I've read in recent years. Recommended.
Runaways: The Complete Collection (which you can checkout as 3 books from Hoopla) is a comic set in the Marvel Universe. In it, a bunch of teens discover that their parents are evil. Not just the evil you regularly expect parents to do, but real-life supervillains intent on destroying the world. The teens discover that their heritage means that they have powers (what a shock), and then set out to right the wrongs their parents intent to wreak upon the world.
The art is transparent, nothing fancy. The characters a good, if a little stereotyped (though the plot twists are pretty great, and not as predictable as I expected), and like a good dungeon master, the story provides a good explanation of why the other superheroes in the Marvel universe aren't taking care of this.
Even better, the book completes an entire arc, rather than dragging on and on without resolving the teens' relationships with their parents. But the whole thing was so well done that I went ahead and started placing holds on the paper copies of the following books in the series from the library. That makes this one of the few good comics I've read in recent years. Recommended.
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Thursday, December 07, 2017
Review: Uncharted - The Lost Legacy
The Uncharted series of video games are pretty much movies with a choose-your-own-action-sequence game mechanic. Uncharted: The Last Legacy doesn't deviate from the series' charter, and was originally conceived as downloadable content for Uncharted 4, but turned into a game.
As with Uncharted 4, the graphics and art direction is gorgeous. The run time is about 10 hours, but features perfect pacing, switching from traversal to exploration to the usual gun fights, feels like a much shorter game, which is a very good sign. You're never tired from overuse of any of the game mechanics, and no, Nathan Drake never shows up as part of the game.
The story is basically that of a buddy movie, with female protagonists instead of male ones. Yes, the game passes the Bechdel test. The plot is rather thin, with a MacGuffin, the usual action set pieces (which are fun to watch and play), and a large open-world-style exploration area. The puzzles are usually no challenge, but even if they were, the game detects your level of frustration and lets you skip those.
Lots of game critics complain about game length being short. I don't. A short game length means that I'll actually get to play the game to the end. That's a feature, not a bug. As such, this game comes highly recommended as one of the few games I actually finished this year.
As with Uncharted 4, the graphics and art direction is gorgeous. The run time is about 10 hours, but features perfect pacing, switching from traversal to exploration to the usual gun fights, feels like a much shorter game, which is a very good sign. You're never tired from overuse of any of the game mechanics, and no, Nathan Drake never shows up as part of the game.
The story is basically that of a buddy movie, with female protagonists instead of male ones. Yes, the game passes the Bechdel test. The plot is rather thin, with a MacGuffin, the usual action set pieces (which are fun to watch and play), and a large open-world-style exploration area. The puzzles are usually no challenge, but even if they were, the game detects your level of frustration and lets you skip those.
Lots of game critics complain about game length being short. I don't. A short game length means that I'll actually get to play the game to the end. That's a feature, not a bug. As such, this game comes highly recommended as one of the few games I actually finished this year.
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Wednesday, December 06, 2017
Review: Sky Force Anniversary (PS3,PS4,PS Vita)
We got Sky Force Anniversary as part of the PS Plus subscription. It ticked all the nostalgia boxes that I had growing up playing vertical shoot them ups. You have an upgradeable ship with parts you can buy, and lots of things to shoot at.
The repeated play model requires that you replay levels to earn medals and make progress, and by the time I was done I was pretty sick of the game, but the game itself was well done, and I was surprised to learn that it started as a smartphone game as there was no onerous in-app purchasing, loot boxes, etc.
The game has cross-save, meaning you can pick it up on the PS4, PS Vita, or PS3, and save games automatically carry over from system to system, which is a great feature and was ultimately what made it possible for us to finish the game on long plane flights, etc. It also has couch co-op, which makes many levels that are too hard for a single player a lot easier. Too few games have all these features.
Recommended.
The repeated play model requires that you replay levels to earn medals and make progress, and by the time I was done I was pretty sick of the game, but the game itself was well done, and I was surprised to learn that it started as a smartphone game as there was no onerous in-app purchasing, loot boxes, etc.
The game has cross-save, meaning you can pick it up on the PS4, PS Vita, or PS3, and save games automatically carry over from system to system, which is a great feature and was ultimately what made it possible for us to finish the game on long plane flights, etc. It also has couch co-op, which makes many levels that are too hard for a single player a lot easier. Too few games have all these features.
Recommended.
Tuesday, December 05, 2017
First Impressions: EOS M5 and EF 50mm/1.8 STM
I wasn't actively looking to replace our EOS M3. But Canon was blowing out refurbished EOS M5s that included an adapter and several accessories (including a body jacket and several straps) for just over $600, as well as a 50mm/1.8 STM for $85, so I picked up the camera as a birthday gift for my wife, selling the old EOS M3 and my old 50mm/1.8 II on eBay for about $350 or so after fees, making it a relatively cheap upgrade. Since the battery is compatible with the older M3,
The big draw is the electronic viewfinder, which is a great tool for when it's too bright to use the LCD screen. The latency is high enough that it's noticeably not as good as an optical viewfinder in DSLRs, but hey, that's why this thing is tiny and the DSLRs are huge.
The autofocus is significantly quicker than the M3, though not so good that there aren't missed shots, and the occasional hunting in low light conditions. Together with the 50mm/1.8 STM, however, this thing takes amazing portraits very beautiful background blurring:
In fact, my wife likes it so much that most of the time she shoots with just the 50mm/1.8 STM, ignoring the 22mm/2 and the 11-22mm zoom. In practice, we'll probably travel with just the 22mm/2 and the 50mm/1.8 and only bring the zooms when we're not constrained by weight.
For landscapes, the camera's not too shabby either, and works well even when backlit. My only wish is for Canon to integrate GPS in the camera (today that has to be done using a smartphone app and the camera's bluetooth connection, but I can't remember to do that).
I wouldn't pay the near $1000 retail price asked by Canon, but for the price we paid (especially since we had all the existing Canon kit, and the upgrade was painless by selling on eBay), it was a good deal. Recommended.
The big draw is the electronic viewfinder, which is a great tool for when it's too bright to use the LCD screen. The latency is high enough that it's noticeably not as good as an optical viewfinder in DSLRs, but hey, that's why this thing is tiny and the DSLRs are huge.
The autofocus is significantly quicker than the M3, though not so good that there aren't missed shots, and the occasional hunting in low light conditions. Together with the 50mm/1.8 STM, however, this thing takes amazing portraits very beautiful background blurring:
In fact, my wife likes it so much that most of the time she shoots with just the 50mm/1.8 STM, ignoring the 22mm/2 and the 11-22mm zoom. In practice, we'll probably travel with just the 22mm/2 and the 50mm/1.8 and only bring the zooms when we're not constrained by weight.
For landscapes, the camera's not too shabby either, and works well even when backlit. My only wish is for Canon to integrate GPS in the camera (today that has to be done using a smartphone app and the camera's bluetooth connection, but I can't remember to do that).
I wouldn't pay the near $1000 retail price asked by Canon, but for the price we paid (especially since we had all the existing Canon kit, and the upgrade was painless by selling on eBay), it was a good deal. Recommended.
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Monday, December 04, 2017
2017 Puerto Vallarta
We visited Puerto Vallarta over thanksgiving break.
This was Bowen's first chance to try his new Snorkel Mask and adjustable fins in open water. We got him a snorkel mask because he'd forgotten how to use a regular snorkel, and had bitten off the bite valve on the snorkel he had anyway, which meant that I'd have to buy a new device anyway. Snorkel masks are useless for diving since you can't equalize (can't pinch the nose through that hard plastic), but realistically, he wasn't going to dive deep enough to do that anyway. Unfortunately, the snorkeling wasn't actually all that great: compared to the Carribean, the water is murky, though there's plenty of wildlife, the cold water meant that Bowen got cold in about 15 minutes, and so missed the sightings of the giant manta rays that I got while diving.
We tried ziplining at the Los Veranos Zipline tour. Bowen liked it so much that we did it twice, once on Xiaoqin's birthday.
There were beautiful sunsets and lots of great food, but Boen got an unwanted souvenir: while sliding down the waterslide at a hotel he cut his chin on a decorative fake rock, so he ended up getting 2 stitches on his chin. But he's still able to eat ice cream and doesn't seem too distressed.
This was Bowen's first chance to try his new Snorkel Mask and adjustable fins in open water. We got him a snorkel mask because he'd forgotten how to use a regular snorkel, and had bitten off the bite valve on the snorkel he had anyway, which meant that I'd have to buy a new device anyway. Snorkel masks are useless for diving since you can't equalize (can't pinch the nose through that hard plastic), but realistically, he wasn't going to dive deep enough to do that anyway. Unfortunately, the snorkeling wasn't actually all that great: compared to the Carribean, the water is murky, though there's plenty of wildlife, the cold water meant that Bowen got cold in about 15 minutes, and so missed the sightings of the giant manta rays that I got while diving.
We tried ziplining at the Los Veranos Zipline tour. Bowen liked it so much that we did it twice, once on Xiaoqin's birthday.
There were beautiful sunsets and lots of great food, but Boen got an unwanted souvenir: while sliding down the waterslide at a hotel he cut his chin on a decorative fake rock, so he ended up getting 2 stitches on his chin. But he's still able to eat ice cream and doesn't seem too distressed.
We spent lots of time in the swimming pool, and there, Bowen finally learned to duck dive in a swim suit! All in all, nice but not better than a sailing trip in the Carribean or cycling tour anywhere, but you knew I'd say that. I probably wouldn't repeat.
Friday, December 01, 2017
2018 Book Reviews
Books of the Year 2018 have been picked!
Non-fiction
Non-fiction
- A Mind at Play: How Claude Shannon Invented the Information Age
- Bigger, Leaner, Stronger
- The Violinist's Thumb
- The Disappearing Spoon
- Balancing On Blue
- Caesar's Last Breath
- The Lost Art of Finding Our Way
- The Year of Living Danishly
- The Nature Fix
- Barking Up The Wrong Tree
- Spring Chicken
- Educated - A Memoir
- The Great Influenza
- Bad Blood
- Leonardo Da Vinci
- Misbehaving: The Making of Behavioral Economics
- It's Better Than It Looks
- Spider-man: The Art of the Game
- If Stones could Speak
- Finding Ultra
- Never Split the Difference
- Factfulness
- The Diabetes Code
- The Water Will Come
- How to be a High School Superstar
- Deep Work
- No Apparent Distress
- Blood, Sweat, and Pixels
- American Sniper
Fiction
- Watership Down
- Sea of Rust
- Children of Time
- The Hobbit
- The Tangled Lands
- D&D Starter Set
- The Sun is Also a Star
- Atomic City Girls
- Autonomous
- Legends of the Fall
- Airframe
- Crazy Rich Asians
- Dark Matter
- Harriet the Invincible
- Needful Things
- Beauty: A Novel
- Of Mice and Magic
- Words of Radiance
- Ratpunzel
- Free Food for Millionaires
- China Rich Girlfriend
- Whiskerella
- All the Birds in the Sky
- Rich People Problems
Audio Books
Graphic Novels
Review: A Mind at Play - How Claude Shannon Invented the Information Age
A Mind at Play is a biography of Claude Shannon. When I was an intern at Bellcore, his name was often spoken of in reverence, as the person who invented and developed information theory, which the book does a good job of explaining as well as it does the life of Claude Shannon.
The thesis of the book, which is that Shannon uniquely approached the development and engineering of technology as "fun" rather than work, however, doesn't seem to hold. What I got out of the book was that Shannon was cultivated and mentored by various established scientists (including Vannevar Bush), who appreciated his talent. The "fun" part was that Shannon pursued various other hobbies (including juggling and uni-cycling) rather than just the work he was famous for.
It is true that Shannon has long been neglected compared to other luminaries of his age. This book goes a long way towards correcting that. As such it is recommended reading.
The thesis of the book, which is that Shannon uniquely approached the development and engineering of technology as "fun" rather than work, however, doesn't seem to hold. What I got out of the book was that Shannon was cultivated and mentored by various established scientists (including Vannevar Bush), who appreciated his talent. The "fun" part was that Shannon pursued various other hobbies (including juggling and uni-cycling) rather than just the work he was famous for.
It is true that Shannon has long been neglected compared to other luminaries of his age. This book goes a long way towards correcting that. As such it is recommended reading.
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Friday, November 17, 2017
2017 Books of the Year
I read 55 books this year, and then on top of that piled on 20 audio books and 9 comic books, which makes this a bumper year for books read. As usual, non-fiction takes the lead in terms of books worth your time.
My book of the year is How Emotions are Made: The Secret Life of the Brain. Whether or not you agree with the premise of the book, it's a different approach to understanding emotions and debunking prior models of emotional intelligence and thinking. It's very much well worth your time to read, and will make you a better person. Other books of note include: Hillbilly Elegy, The Undoing Project, and Einstein.
On the fiction side, I really enjoyed My Sister Rosa.It's an outstanding novel about family dynamics as well as an excellent coming-of-age story. It doesn't have the usual happy ending, but in exchange, it grants you unusual insight into what a high functioning sociopath is (and there are many in society), and how to recognize one. It's well worth a read, and even beats out excellent rereads that I did this year like Stories of Your Life.
For Audio Books, I really enjoyed the Medical School for Everyone series. In particular, Pediatrics Grand Rounds would have saved me a lot of angst when my children were smaller, and I encourage every parent to audit it. The other books in the series: Emergency Medicine and Grand Rounds Cases are by the same lecturer and have no overlap, so if you enjoyed that one, you can pick up the others in the series and not fear any repetition.
Alas, I didn't read any comic books this year really worth recommending.
My book of the year is How Emotions are Made: The Secret Life of the Brain. Whether or not you agree with the premise of the book, it's a different approach to understanding emotions and debunking prior models of emotional intelligence and thinking. It's very much well worth your time to read, and will make you a better person. Other books of note include: Hillbilly Elegy, The Undoing Project, and Einstein.
On the fiction side, I really enjoyed My Sister Rosa.It's an outstanding novel about family dynamics as well as an excellent coming-of-age story. It doesn't have the usual happy ending, but in exchange, it grants you unusual insight into what a high functioning sociopath is (and there are many in society), and how to recognize one. It's well worth a read, and even beats out excellent rereads that I did this year like Stories of Your Life.
For Audio Books, I really enjoyed the Medical School for Everyone series. In particular, Pediatrics Grand Rounds would have saved me a lot of angst when my children were smaller, and I encourage every parent to audit it. The other books in the series: Emergency Medicine and Grand Rounds Cases are by the same lecturer and have no overlap, so if you enjoyed that one, you can pick up the others in the series and not fear any repetition.
Alas, I didn't read any comic books this year really worth recommending.
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books,
recommended
Thursday, November 16, 2017
Review: Batman - The Long Halloween
The Long Halloween is a story from the early days of Batman. As Batman stories go, it's pretty good. Early Batman means there aren't that many silly things, like sidekicks, Batgirl, and the rest of the Bat family. It's also an interesting take on Harvey Dent (aka TwoFace), in fact, easily the best Harvey Dent as portrayed in the comics.
The mystery revolves around the Holiday killer, and who it is. The authors kinda cheated in an improbable fashion (I won't spoil it for you, but I think if you read it you'll not be wondering why I consider the solution to the mystery unsatisfying), but it's one-third fair. (To say more would be to give away the mystery)
The rest of it is a bit cookie cutter. Mildly recommended.
The mystery revolves around the Holiday killer, and who it is. The authors kinda cheated in an improbable fashion (I won't spoil it for you, but I think if you read it you'll not be wondering why I consider the solution to the mystery unsatisfying), but it's one-third fair. (To say more would be to give away the mystery)
The rest of it is a bit cookie cutter. Mildly recommended.
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Tuesday, November 14, 2017
Review: The Sudden Appearance of Hope
The Sudden Appearance of Hope won the world fantasy award for best novel in 2017. I was surprised to discover that this novel was readily available at the local library for a kindle checkout (despite having only one copy), so I proceeded to check it out.
The premise of the novel is that Hope Arden is a woman who cannot be remembered: if you met her, a few minutes after you can't see her any more, you'll have forgotten the encounter. This seems like such a great gimmick. I imagined a novel where the non-memorable woman is metaphor for all the people whom you pass by during the course of the day whom you'll never give a second thought to. Maybe they're too plain, or in the case of us Asian guys who get mistaken for each other by white people, just not considered interesting enough to make an impression. At the very least, it's a nice change from the plethora of vampire/werewolf/night magic fantasy crap that we see all over the place.
Well, I was wrong. There's some philosophizing in the novel, and there's plenty of angsting to go around, but Claire North has gone for the super-thief approach, complete with a full exposition of the limits of her powers (e.g., cameras can still record her appearance, you can still take a picture of her and write notes to yourself to remind you that you saw her, etc). The protagonist is also said to be beautiful by many she encounters (hey, if you're going to go Hollywood, you need to make sure the casting director can hire a big name star for the lead).
The plot revolves around a smart phone app called "Perfection." Perfection is the ultimate app that Google, Facebook, and Snapchat are evolving towards: the ultimate behavioral control and reprogramming app that changes you towards being perfect, making tons of money in the process. Why it exists, what the goals of the organization that launched are, then becomes the focus of the novel.
My problem with the novel is that long parts of it is pretentious, unreadable drivel barely worth skimming. It references Byron, but does nothing with it. There's plenty of stream of consciousness, some of it hints at a cool statement of what it must take to exist in a world where no one can remember you, but all of the characters in the book have no motivations that make any sense to me. The book never explains Hope's special powers (that's OK, it's fantasy), but Hope's antagonists never come up with more sophisticated approaches to trying to capture her either: e.g., machine-based feature recognition, biometric identification, or even simply tracking her via fingerprints. Since Hope frequently travels in countries where people with dark skin are viewed with suspicion, I would have expected racial profiling at the very least!
I finished the book hoping for an ending that somehow justifies the World Fantasy Award. I came away completely unfulfilled and wishing I had the time I'd put into the novel back.
Not recommended.
The premise of the novel is that Hope Arden is a woman who cannot be remembered: if you met her, a few minutes after you can't see her any more, you'll have forgotten the encounter. This seems like such a great gimmick. I imagined a novel where the non-memorable woman is metaphor for all the people whom you pass by during the course of the day whom you'll never give a second thought to. Maybe they're too plain, or in the case of us Asian guys who get mistaken for each other by white people, just not considered interesting enough to make an impression. At the very least, it's a nice change from the plethora of vampire/werewolf/night magic fantasy crap that we see all over the place.
Well, I was wrong. There's some philosophizing in the novel, and there's plenty of angsting to go around, but Claire North has gone for the super-thief approach, complete with a full exposition of the limits of her powers (e.g., cameras can still record her appearance, you can still take a picture of her and write notes to yourself to remind you that you saw her, etc). The protagonist is also said to be beautiful by many she encounters (hey, if you're going to go Hollywood, you need to make sure the casting director can hire a big name star for the lead).
The plot revolves around a smart phone app called "Perfection." Perfection is the ultimate app that Google, Facebook, and Snapchat are evolving towards: the ultimate behavioral control and reprogramming app that changes you towards being perfect, making tons of money in the process. Why it exists, what the goals of the organization that launched are, then becomes the focus of the novel.
My problem with the novel is that long parts of it is pretentious, unreadable drivel barely worth skimming. It references Byron, but does nothing with it. There's plenty of stream of consciousness, some of it hints at a cool statement of what it must take to exist in a world where no one can remember you, but all of the characters in the book have no motivations that make any sense to me. The book never explains Hope's special powers (that's OK, it's fantasy), but Hope's antagonists never come up with more sophisticated approaches to trying to capture her either: e.g., machine-based feature recognition, biometric identification, or even simply tracking her via fingerprints. Since Hope frequently travels in countries where people with dark skin are viewed with suspicion, I would have expected racial profiling at the very least!
I finished the book hoping for an ending that somehow justifies the World Fantasy Award. I came away completely unfulfilled and wishing I had the time I'd put into the novel back.
Not recommended.
Monday, November 13, 2017
Review: Batman - The Complete Hush
I finally got around to reading The Complete Hush because of the Kindle Fire. You can download the Hoopla app and with your library, check it out of the library for free. The app does a great job of showing comics and letting you zoom in panel by panel. There's a delay when you switch between horizontal and vertical layouts (the 2-spread pages in comic book pages frequently tempt you into doing this), but otherwise it works great.
The content of the story seemed very familiar. Then I realized that this story was part of what went into the story line for Arkham Knight! I enjoyed the story but it felt a bit rushed and compressed. The weakest part of it was Batman: through the entire story arc, he didn't feel competent and in charge (and that's despite of course his ability to manage Superman). I felt the video game did a better job of portraying Batman than this book did.
The content of the story seemed very familiar. Then I realized that this story was part of what went into the story line for Arkham Knight! I enjoyed the story but it felt a bit rushed and compressed. The weakest part of it was Batman: through the entire story arc, he didn't feel competent and in charge (and that's despite of course his ability to manage Superman). I felt the video game did a better job of portraying Batman than this book did.
Friday, November 10, 2017
First Impressions: Kindle Fire HD8 2016
Kindle Fire HD8 tablets are well known for being cheap. Cheap, however, does not mean good value, and I thought I'd avoid getting the 16GB model since I've had so many struggles with 16GB phones running out of storage. Well, Amazon's currently running a 25% sale on refurbished 2016 Kindle Fire HD8s, which meant I got one for $40. I figured with Amazon's generous return policy I could return it if I didn't like it.
The refurbished model looks indistinguishable from a new one. I booted it up and it was reasonably fast, but what's amazing to me was that when I opened up the storage setting I discovered that it had 12GB free, which was much more than what I'd experienced from similarly sized Android phones. Amazon's done some significant shrinkage on their version of Android.
One of my prior objections to the Kindle Fire tablets were that they didn't have the Google Play store. That's not quite true if you're a technie: there's a well-known way to get the Google Play store on the tablet, and it works just fine. Everything works as you might expect from a tablet.
The shortage of RAM is an issue: these devices come with only 1.5GB of RAM, rather than the 3-4GB that regularly ship with even midrange phones. On the other hand, the device is only driving a 720p display, which meant that even games ran reasonably well. The only times when the device stutters is when you're switching between apps rapidly: garbage collection pauses and app swapping pauses then become apparent.
The reason I bought the tablet was for reading comics: those don't translate well on the Kindle Paperwhite (which I still love, but costs 3X as much as this tablet). Those work great on the Kindle Fire HD8.
Amazon does a better job of integrating SD Card storage than Google does on its phones and tablets. This is important for a consumption tablet that has limited storage. By default, once you install a microSD card, all media gets moved into the card. Not only that, FireOS has retained the old Android feature where apps can also be moved to the external storage, which means that even a 16GB Kindle Fire is usable.
I've often complained that Google's product managers seem to live in a world where internet is everywhere, with unlimited, free bandwidth. Amazon's PMs clearly don't live in that world, which is a great thing for the products. Recommended.
The refurbished model looks indistinguishable from a new one. I booted it up and it was reasonably fast, but what's amazing to me was that when I opened up the storage setting I discovered that it had 12GB free, which was much more than what I'd experienced from similarly sized Android phones. Amazon's done some significant shrinkage on their version of Android.
One of my prior objections to the Kindle Fire tablets were that they didn't have the Google Play store. That's not quite true if you're a technie: there's a well-known way to get the Google Play store on the tablet, and it works just fine. Everything works as you might expect from a tablet.
The shortage of RAM is an issue: these devices come with only 1.5GB of RAM, rather than the 3-4GB that regularly ship with even midrange phones. On the other hand, the device is only driving a 720p display, which meant that even games ran reasonably well. The only times when the device stutters is when you're switching between apps rapidly: garbage collection pauses and app swapping pauses then become apparent.
The reason I bought the tablet was for reading comics: those don't translate well on the Kindle Paperwhite (which I still love, but costs 3X as much as this tablet). Those work great on the Kindle Fire HD8.
Amazon does a better job of integrating SD Card storage than Google does on its phones and tablets. This is important for a consumption tablet that has limited storage. By default, once you install a microSD card, all media gets moved into the card. Not only that, FireOS has retained the old Android feature where apps can also be moved to the external storage, which means that even a 16GB Kindle Fire is usable.
I've often complained that Google's product managers seem to live in a world where internet is everywhere, with unlimited, free bandwidth. Amazon's PMs clearly don't live in that world, which is a great thing for the products. Recommended.
Labels:
computers,
recommended,
reviews
Wednesday, November 08, 2017
Review: The Innovators
The Innovators is Walter Isaacson's history of the IT industry. It has two theses it argues for: one is that innovation and breakthroughs don't occur in a vacuum: it takes a team to make revolutionary change in industries, and the team could take the form of a company (startup or traditional research lab) or open-source style collaboration, or a partnership.
The time spent on each individual or team is pretty shallow, since Isaacson's covering huge periods of time (from Charles Babbage through the invention of the transistor to the introduction of the world wide web). As someone who worked in publishing, he had his biases, for instance, choosing to focus on blogger but not say, friendster or Facebook.
The book makes the point that the growth of the social networks and interlinked web is the culmination of the vision laid forth by Vannevar Bush's Memex. I wonder how Bush (or for that matter, Isaacson) would have thought of the current revelations that foreign governments did take advantage of the distributed nature of the web to attack American democracy (not that the stage weren't set by various political movements that came before).
The second thesis of the book is that augmented intelligence has won over artificial intelligence. I actually think that it's too early to say that, especially in the light of recent advances in statistical machine learning.
All in all, the book's not up to the standard set by his biographies of Einstein or Jobs, but it still made for decent reading. Mildly recommended.
The time spent on each individual or team is pretty shallow, since Isaacson's covering huge periods of time (from Charles Babbage through the invention of the transistor to the introduction of the world wide web). As someone who worked in publishing, he had his biases, for instance, choosing to focus on blogger but not say, friendster or Facebook.
The book makes the point that the growth of the social networks and interlinked web is the culmination of the vision laid forth by Vannevar Bush's Memex. I wonder how Bush (or for that matter, Isaacson) would have thought of the current revelations that foreign governments did take advantage of the distributed nature of the web to attack American democracy (not that the stage weren't set by various political movements that came before).
The second thesis of the book is that augmented intelligence has won over artificial intelligence. I actually think that it's too early to say that, especially in the light of recent advances in statistical machine learning.
All in all, the book's not up to the standard set by his biographies of Einstein or Jobs, but it still made for decent reading. Mildly recommended.
Labels:
books,
computers,
recommended,
reviews
Tuesday, November 07, 2017
Review: Gravity Maze
Rekha and Roberto gave Bowen Gravity Maze for his birthday, and this was immediately the most played toy in his birthday present set this year. Since he liked both Rush Hour and Laser Maze, this was probably predictable.
The idea behind the puzzle game is that you have a source tower and a target location, and a certain number of pieces with which to build a series of connections such that a ball dropped from the source tower will end up in the target location from the correct direction (the target tower is opened on only one side).
The concept is simple, but the game has several flaws that make it less than perfect:
The idea behind the puzzle game is that you have a source tower and a target location, and a certain number of pieces with which to build a series of connections such that a ball dropped from the source tower will end up in the target location from the correct direction (the target tower is opened on only one side).
The concept is simple, but the game has several flaws that make it less than perfect:
- The pieces are finicky, making it easy to dislodge them while placing other pieces. This is true even for an adult, let alone a 6 year old.
- Some of the solutions are dependent on the height from which the ball is dropped. This has a couple of problems: first, there exist solutions which occasionally solve the puzzle, but don't do so all the time (an indication that this is not the solution the puzzle maker wants you to reach), but there are also solutions which are finicky, meaning if the pieces are not placed firmly or the ball is dropped a bit too low you will not consistently get the ball to hit the target.
- The colors chosen are very annoying if you're partially colorblind, as I am. The orange/green pieces are not distinguishable, and the subtle differences on the printed cards that differentiate purple and black are so subtle that I frequently have to ask Bowen what the colors are whenever he asks me to setup the next puzzle for him. Fortunately, he's soon reaching the age where he can setup puzzles for himself, but some of the setups involve one puzzle tower on top of another, and he doesn't quite have the coordination to do it yet. This is yet another example of how the world of UI designers just doesn't seem to have enough color-blind people for people like me.
Bowen likes the game a lot, and plays with it a lot. But this is one clear case where the user experience would be improved if the physical pieces were all thrown out the window and replaced with a computer simulation/app instead. Computer reality is much more well-behaved than this finicky design. Avoid if you or your child is clumsy, and avoid if you or your child is even a little bit color-blind.
Nevertheless, it's a great concept that maybe someone else will refine and execute better than ThinkFun has.
Monday, November 06, 2017
Review: Little Tikes Jump 'n Slide Bouncer
Someone last year gave us a Little Tikes Jump 'n Slide Bouncer. I'm not normally in the habit of reviewing kid's toys, but this one gave us a ton of use. With a long power cord, the blower for this bouncer still requires a power strip: the reason is because the wall wart is nasty and long, and wouldn't fit into any weather protected wall sockets, so you have to use a power strip for it. Fortunately, the power draw is relatively low (400W maximum). It comes with several stakes for holding down the bounce house on grass/lawn, but since we usually use it on a wooden deck or concrete we rarely use those.
In use, the bounce house mostly works great, but Bowen can reach the roof and pull it down. Similarly, Boen has discovered if he slides against the walls the roof will come down and he can grab it as well. For whatever reason the kids think this is great fun, but so far after a good 6 months of use the toy has still not fallen apart.
For Bowen's birthday party, we decided we'd rent a generator and run this jump house instead of renting a bigger jump house. But renting a generator cost $200, while a Tailgator from harbor freight cost only $109. I tried shopping from Amazon, but because of California's air quality regulations and because most generator companies can't be bothered to present their California certification to Amazon, you can't buy such low end devices from them. Along with the generator, you'll have to get 2 cycle engine oil and fuel stabilizer. Since the Tailgator was good for 700W it was perfectly matched with the bouncer. (Note: the generator has a 25 hour break-in period, during which you're not supposed to exceed 50% of the maximum wattage the generator's supposed to provide, so 400W is about right)
The generator requires more maintenance than you would expect: you're supposed to run it every 3 months for at least 15 minutes, but since one use of it has already paid for itself I'm not too concerned about the longevity.
Most kid's toys get played once or twice and then are left to languish. This one gets used over and over, so I recommend it if you have the room.
In use, the bounce house mostly works great, but Bowen can reach the roof and pull it down. Similarly, Boen has discovered if he slides against the walls the roof will come down and he can grab it as well. For whatever reason the kids think this is great fun, but so far after a good 6 months of use the toy has still not fallen apart.
For Bowen's birthday party, we decided we'd rent a generator and run this jump house instead of renting a bigger jump house. But renting a generator cost $200, while a Tailgator from harbor freight cost only $109. I tried shopping from Amazon, but because of California's air quality regulations and because most generator companies can't be bothered to present their California certification to Amazon, you can't buy such low end devices from them. Along with the generator, you'll have to get 2 cycle engine oil and fuel stabilizer. Since the Tailgator was good for 700W it was perfectly matched with the bouncer. (Note: the generator has a 25 hour break-in period, during which you're not supposed to exceed 50% of the maximum wattage the generator's supposed to provide, so 400W is about right)
The generator requires more maintenance than you would expect: you're supposed to run it every 3 months for at least 15 minutes, but since one use of it has already paid for itself I'm not too concerned about the longevity.
Most kid's toys get played once or twice and then are left to languish. This one gets used over and over, so I recommend it if you have the room.
Labels:
kids,
recommended,
reviews
Thursday, November 02, 2017
Review: Two HandGrinders
Because of my Aeropress review, I received a free sample of the Handground Precision Coffee Grinder for review. This is a large (not really portable) grinder with an easy grinding action. The device oozes high build quality, complete with a warning not to grind with the grinder empty as this could damage the ceramic burr mill.
Unfortunately, I don't think this grinder is very good for Aeropress users. Even when setting the grinder to the finest grind setting, the grounds produced are very coarse, and will not have much flavor unless you use very hot water or leave the grounds in the water for a long time, which defeats the purpose of using the Aeropress. I think this grinder would work very well for those who use the French press.
Not recommended for Aeropress users, and I was quite disappointed as otherwise it's great. I'm back to using my old Cusinart. And yes, that I'm writing a negative review is why I'll never get a free unit again.
By contrast, I bought a cheap Macinino/Bassani Burr Grinder to replace my older Hario Mini Mill, which had died. While nowhere as elegantly designed as either of the alternatives, this one could grinder coffee to powder thin (not that you should do this), which in turn delivered flavorful coffee, much more so than the Handground, and on par with my Cusinart. If you're on a budget, this is the one to get!
Unfortunately, I don't think this grinder is very good for Aeropress users. Even when setting the grinder to the finest grind setting, the grounds produced are very coarse, and will not have much flavor unless you use very hot water or leave the grounds in the water for a long time, which defeats the purpose of using the Aeropress. I think this grinder would work very well for those who use the French press.
Not recommended for Aeropress users, and I was quite disappointed as otherwise it's great. I'm back to using my old Cusinart. And yes, that I'm writing a negative review is why I'll never get a free unit again.
By contrast, I bought a cheap Macinino/Bassani Burr Grinder to replace my older Hario Mini Mill, which had died. While nowhere as elegantly designed as either of the alternatives, this one could grinder coffee to powder thin (not that you should do this), which in turn delivered flavorful coffee, much more so than the Handground, and on par with my Cusinart. If you're on a budget, this is the one to get!
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