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Thursday, January 14, 2021

Review: D&D Adventure Begins Cooperative Board Game

 So much of what I could do with Bowen was because he was a precocious reader, never being intimidated by board games that required reading or even RPGs that required multi-hundred page books to play. Boen is a different story, but so when the D&D Adventure Begins Board Game went on sale, I bought it hoping that it would work for Boen.

You have to set expectations for this correctly. First of all, it comes with no character creation rules, but several decks of cards. Not surprisingly, the decks of cards are basically flavor text, all with the same game mechanics. And then there are various bosses, also with mostly flavor text, and then the adventure deck, which actually are quite different from boss to boss, which gives each adventure scenario a different flavor.

The character levels only go up to level 2, which is just fine for a short board game. DM control passes from player to player, but requires that the DM be able to read, so when playing with Boen, Bowen and I traded DM roles. The combat encounters are fun, and death is at most temporary, with no one permanently kicked out of the game unless a TPK happens, which would require a lot of bad luck in combination with poor strategy. This is a far easier game than any of the adult D&D board games. 

By far the best thing about this board game are the role playing encounters. Some of them are really whimsical and fun and in keeping with a 5-year old's spirit. One of them asked all the players to do a silly dance and have the DM judge which one is silliest. Boen really got a kick out of this one!

We sat down to play one boss and after defeating it, the kids immediately asked to play another one. And would have proceeded to playing all 4 scenarios if I hadn't gotten bored. This one's a keeper. Recommended.


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