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Saturday, August 30, 2014

Review: The Wolf Among Us, Episodes 3-5

The Wolf Among Us is Telltale Game's point-and-click puzzle adventure set in the world of Fables.  I previously reviewed the first two episodes and enjoyed them. Now that all 5 episodes are out and I've finished them, I thought I'd review them in retrospective.

First of all, many have said (and I agree) that these games don't really work well in episodic format. They're structured very much like a TV show, but TV shows only have a lag between episodes of a week, which isn't enough to get you to forget about the previous episode when you watch the new one. The time lag between these episodes were about 2 months, which was enough for me to need to watch the "what happened previously" entries in order to remember what happened. Luckily for you, if you're reading this, The Wolf Among Us is all out so there's not going to be a lag for you.

I'll confess to being a huge Fables fan. I consider it one of the best written graphic novel series out there today, and if you haven't read them, go do so now, starting with the entire trade paperback collection. The Wolf Among Us is a prequel to the series, so playing the game before reading the comics won't cause any spoilers, but also won't give you the delicious sense of context that the game provides.

Episode 3 was fun, as we discover wheels within wheels and that Crane is a bad guy, but not the mastermind we expected. Episode 4 felt like a filler: short, and full of nothing but build up. The finale made up for all that by providing an exciting fight sequence that finally resolves all my problems with Telltale Game's engine while still providing a satisfying story. The ending drags on for a bit too long, but it does resolve all the loose ends in the plot.

The MSRP of The Wolf Among Us is $29.99. At that price, you'll feel cheated of content. But if you're patient, it will inevitably go on sale for about $5. Anywhere below $10, this is good value and a good story worth picking up and playing.


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